Situationism

I just love this as a visual essay,combining some quite complex ideas:

Fun Art Bus reloaded


I’ve been following with interest a project from the great Ed Berman called the Fun Art Bus. This is a redevelopment of a community project from the 60′s,where the bus transports arts activists into a neighbourhood to help the community develop their own voice. Ed’s presentation can be found as a PDF download here

The original bus was part of a series of arts projects that Ed developed with the Interaction Trust,which Susan Croft is in the process of documenting as part of Unfinished Histories. This great project is starting to trace some of the exciting innovations in community-oriented theatre that took place when I was starting out. The interview in the project are filling out some of the stories in Cathy Itzin’s book,“Stages in the Revolution“,no longer in print.

The Interaction trust caught the eye of several notables including the Prince of Wales:

HRH The Prince of Wales visit to Inter-Action from Fun Art Bus –Inter-Action on Vimeo.

Anywhere Theatre Festival,Brisbane

Just heard from my mate Paul,who’s been the driving force behind a wonderful concept,the Anywhere Theatre Festival. The video:

Anywhere Theatre Festival 2011 from Arts Queensland on Vimeo.

An integrated approach to teaching

Learning is no longer a linear commodity,and – like it or not – traditional skills that rely on memorisation and repetition are becoming obsolete in the era of instant information retrieval. Games can teach us how children will need to learn in the digital age;as active agents,using multiple simultaneous interactive resources. In his rather radical paper ‘Rethinking Learning in the Digital Age’MIT professor (and creator of Scratch) Mitchel Resnick proposes a total re-think of the classroom space,adopting the modes of the multimedia,multi-tasking era:

“Instead of a centralised-control model (with a teacher delivering information to a roomful of students),we should take a more entrepreneurial approach to learning. Students can become more active and independent learners,with the teacher serving as consultant,not chief executive. Instead of dividing up the curriculum into separate disciplines (maths,science,social studies,language),we should focus on themes and projects that cut across the disciplines taking advantage of the rich connections among different domains of knowledge.”

Resnick envisions a shift from a “knowledge society”to a “creative society”in which the general population are active,imaginative participants. This is exactly what is happening in games at the moment,with the rise of “user-generated”content,and build-it-yourself games like LittleBigPlanet and ModNation Racers. Lots of titles now come with level editors allowing users to create and share their own stuff – and in the era of social networking,social news aggregation and interactive TV passive consumption is over. So what place does it have in the classroom?

Linked from Guardian education –Keith Stuart Games Blog 5th July

 

“The Craftsman”

I’ve just come back from a fascinating day at TAPRA,the Theatre and Performance Research Association,where we were discussing reaction to Richard Sennett’s analysis of aspects of material culture.  It was good to hear Richard’s reactions to ideas his book had stimulated,and to share in the erudition and humanity he brings to his work.

I was able to make my contribution,based on a dissonance I felt between widening participation and the experience of political campaigning in my home town,which I’ve uploaded here. Hope you enjoy.